Scout
Stats
- MIG 2
- FIN 3 (+1)
- ARC 2
- VIT 3 (+1)
- SPD 3 (+1)
- PER 4 (+2)
Health: 30
Combat values
- Armor mult.: 1
- Critical mult.: 1
- Initiative: 7
- Max AP: 6
- Defense AP: 7
As printed in the source. The engine recomputes these in Play Mode; note the critical multiplier is 2 + Offence there (the printed value used the older 1 + Offence).
Skills
- Survival 1
- Stealth 1
Disciplines
Abilities
Therotheurge
Gear
- Weapon: Shortbow (Finesse, 1d6 base)
- Weapon: Dagger (Finesse, 1d4 base)
- Armor: Padded (2 armor rating, 0 movement penalty)