Merchant
Stats
- MIG 2
- FIN 3 (+1)
- ARC 3 (+1)
- VIT 3 (+1)
- SPD 2
- PER 4 (+2)
Health: 30
Combat values
- Armor mult.: 1
- Critical mult.: 1
- Initiative: 6
- Max AP: 5
- Defense AP: 6
As printed in the source. The engine recomputes these in Play Mode; note the critical multiplier is 2 + Offence there (the printed value used the older 1 + Offence).
Skills
- Charisma 1
- Lore 1
Abilities
Gear
- Weapon: Dagger (Finesse, 1d4 base)
- Weapon: Mace (Might, 1d8 base)
- Armor: Padded (2 armor rating, 0 movement penalty)