Marksman
Stats
- MIG 2
- FIN 4 (+2)
- ARC 2
- VIT 2
- SPD 3 (+1)
- PER 4 (+2)
Health: 20
Combat values
- Armor mult.: 1
- Critical mult.: 2
- Initiative: 7
- Max AP: 5
- Defense AP: 7
As printed in the source. The engine recomputes these in Play Mode; note the critical multiplier is 2 + Offence there (the printed value used the older 1 + Offence).
Skills
- Offence 1
- Stealth 1
Disciplines
- Ranger 1
- Aeromancer 1
Abilities
Aeromancer
Gear
- Weapon: Recurve Bow (Finesse, 1d10 base, 2d10 from Offense 1)
- Weapon: Dagger (Finesse, 1d4 base, 2d4 from Offense 1)
- Armor: Padded (2 armor rating, 0 movement penalty)