Tremor
Terramancer · Arcana
ComplexActive
Cost 4 APRange 15 tiles
Select three tiles within range, you fracture the ground through the three points and cause a tremor to travel its length. All creatures within 3 tiles of the fracture must succeed a resilience saving throw or be knocked down for a turn. All creatures within the affected area additionally take as many d10s of force damage as your Terramancer level.
Scaling: d10 force per Terramancer level
In combat: Once per rest · Out of combat: Once per rest
Discipline: Terramancer