Shelter
Ranger · Finesse
InvolvedActive
Cost 3 APRange 7 tiles
You quickly establish a simple but effective camp that enhances rest benefits. For the next 8 hours, creatures who rest within the sheltered area regain an additional 1d8 hit points during a short rest, and gain 1 degree of advantage on saving throws against extreme weather conditions.
In combat: Once per combat · Out of combat: Once per hour
Discipline: Ranger