Safe House
Rogue · Finesse
ComplexActive
Cost 4 APRange Special
You establish a temporary secure location with supplies and equipment that lasts for 24 hours. While staying in the safe house, creatures may recover an additional number of d10s of health as your Rogue level and are protected from detection. The safe house can accommodate a number of creatures equal to your Rogue level and can only be found by those you choose to inform of its location.
In combat: Once per rest · Out of combat: Once per rest
Discipline: Rogue