Ensnare
Ranger · Finesse
SimpleActive
Cost 2 APRange 15 tiles
Target a creature within range. The target must succeed a dexterity check. On a failure, the target is immobilized by a quickly deployed net or snare, preventing movement, attacks, and defensive actions until they break free. They may attempt to break free with a Might check at the start of each of their turns.
In combat: Once per turn · Out of combat: At will
Discipline: Ranger